By MegaSonic831
Mega Man X was released in January 1994. This game took the original Mega Man games on the NES to a whole new level. This was the first time someone had seen 16-bit Mega Man and he looked great. Although this isn’t really Mega Man…or is it? The mystery involving this new character “X” sparked many questions such as why he was made and if this was the original Mega Man or not. Hopefully the upcoming Mega Man 10 will tell.
Continue reading Written Video Game Review: Mega Man X (SNES)
Metal Gear Solid 4 Review
Let me preface this review by pointing out that in most games I don’t particularly value a good story and look more for great gameplay mechanics to drive a game, but in the case of Metal Gear Solid 4:Guns of the Patriots, it’s simply impossible to talk about the game in terms of gameplay mechanics alone. The reason for this is clear to anyone who has already played the game, of course, as this game doesn’t want to be played so much as it wants to be watched. The game is about 80% cutscenes (and 20% gameplay, for those who suck balls at math).
Now I’m not going to say that the cutscenes are bad… quite the opposite, in fact, they’re EXCELLENT. The word to describe them is “excessive”. The cutscenes in this game are fucking long. A SHORT cutscene in Metal Gear Solid 4 is 40 minutes. Mission Briefings are an hour long most of the time. There are points in the game where you’ll take 10 steps, or sneak through one room, after watching a 40 minute cutscene, only to find another 40 minute cutscene. 10 minutes of gameplay flanked by an hour and 20 minutes of cutscenes is where a game simply ceases to be a game.
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| Hey Look, a Cutscene! |
Continue reading Video Game Review – Metal Gear Solid 4 (PS3)